World of Warcraft’s default interface wasn’t built for high-level competitive play. I designed a custom UI compilation that players could download and install—optimized for speed, clarity, and efficiency. By restructuring key interactions, this design helped pro players react faster, stay focused in high-stakes moments, and sparked my passion for interface design
Timeline
May 2009 - June 2011
Tools
Sketching, Coding, 3rd Party Plugins
The default interface.
I customized WoW’s UI with over 20 plugins, optimizing every aspect of gameplay.
I built my UI around three core principles.
Less is more. By stripping each element down to its essential function, the interface delivers critical information at a glance, keeping the focus on gameplay.
Minimalism masks depth. The deceptively minimalist components act as potent conduits for information, aiding players in rapid decision-making during intense battles.
Focus at the center, details at the edges. Key information remains near the character, while secondary elements are placed at the periphery—ensuring quick access without breaking immersion.
See the interface in action.
More than 23,000 downloads
and love from its users.
A true labor of passion
that lasted two years.
Did you check out
my other projects? 👀
MINDSTORMS
Build. Code.
Play.
iOS
Everyday Interactions.
Reimagined.
© 2025 Caglar Araz